FERRETTI, STEFANO

FERRETTI, STEFANO  

Dipartimento di Scienze Pure e Applicate (DiSPeA)  

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Titolo Data di pubblicazione Autore(i) File
"Always Best Packet Switching" for SIP Services 1-gen-2012 Ghini, V.; Ferretti, S.; Panzieri, F.
1st International Congress on Blockchain and Applications, BLOCKCHAIN 2019 1-gen-2019 Prieto, J.; Das, A. K.; Ferretti, S.; Pinto, A.; Corchado, J. M.
A Blockchain-based Flight Data Recorder for Cloud Accountability 1-gen-2018 D'Angelo, Gabriele; Ferretti, Stefano; Marzolla, Moreno
A Decentralized Data Sharing Framework based on a Key-Redistribution method 1-gen-2023 Barbàra, Fadi; Zichichi, Mirko; Ferretti, Stefano; Schifanella, Claudio
A Design for Networked Multiplayer Games: an Architectural Proposal 1-gen-2003 Ferretti, S; Cacciaguerra, S
A Distributed Ledger Based Infrastructure for Smart Transportation System and Social Good 1-gen-2020 Zichichi, Mirko; Ferretti, Stefano; D'Angelo, Gabriele
A Framework Based on Distributed Ledger Technologies for Data Management and Services in Intelligent Transportation Systems 1-gen-2020 Zichichi, Mirko; Ferretti, Stefano; D'Angelo, Gabriele
A General Framework to Analyze the Fault-Tolerance of Unstructured P2P Systems 1-gen-2010 Ferretti, S.
A Multimedia Broker to Support Accessible and Mobile Learning through Learning Objects Adaptation 1-gen-2008 Salomoni, P.; Mirri, S; Ferretti, S.; Roccetti, M.
A Novel Obsolescence-based Approach to Event Delivery Synchronization in Multiplayer Games 1-gen-2004 Ferretti, S.; Roccetti, M.
A review of multilevel modeling and simulation for human mobility and behavior 1-gen-2023 Serena, Luca; Marzolla, Moreno; D’Angelo, Gabriele; Ferretti, Stefano
A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games 1-gen-2005 Palazzi, C. E.; Ferretti, S.; Cacciaguerra, S.; Roccetti, M.
A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games: a Preliminary Study 1-gen-2004 C. E., Palazzi; Ferretti, Stefano; Cacciaguerra, Stefano; Roccetti, Marco
A Statistical Approach to Cheating Countermeasure in P2P MOGs 1-gen-2009 Ferretti, Stefano; Roccetti, Marco; R., Zioni
A Strategy for Best Access Point Selection 1-gen-2010 Ghini, V.; Ferretti, S.; Panzieri, F.
A survey on handover management in mobility architectures 1-gen-2016 Ferretti, Stefano; Ghini, Vittorio; Panzieri, Fabio
A Synchronization Protocol For Supporting Peer-to-Peer Multiplayer Online Games in Overlay Networks 1-gen-2008 Ferretti, S.
A Trustworthiness Model for Crowdsourced and Crowdsensed Data 1-gen-2015 Prandi, Catia; Ferretti, Stefano; Mirri, Silvia; Salomoni, Paola
A Web 2.0, Location-based Architecture For A Seamless Discovery Of Points of Interests 1-gen-2009 Ferretti, Stefano; Ghini, Vittorio
AC/DC: an Algorithm for Cheating Detection by Cheating 1-gen-2006 Ferretti, S.; Roccetti, M.