The thesis work examines autism's state of the art and the video modeling strategy from scientific research to educational application. The theoretical part analyses the development of the concept of autism spectrum disorder (ASD) as a complex condition needing to be known and acknowledged. Children with ASD’s learning patterns are described, taking into account the processes underlying learning by imitation that is based into the video modeling strategy within an inclusive perspective and a biopsychosocial outlook. The second part presents the experimental contribution: “Autism and Video Modelling in the Developmental Age” carried in schools and in a social cooperative, aiming to test what can make the video modelling strategy effective in fostering learning. The experiments, implemented with the single-subject research methodology, describe the video- making procedures (timing, scripts, filming, editing, etc.) on mobile devices as well and the results obtained. It is also portrayed an app as freely usable allowing the creation of video modeling more functional and adaptable to different contexts, with the goal of enriching the learning environment. In this project, the video modeling strategy has been elected one of the most effective choices to facilitate meaningful acquisitions in children and adolescents with autism. The movement from scientific research to educational applications is a clear challenge and this contribution “Autism and Video Modelling in the Developmental Age” is demonstrating that it is feasible to apply evidence-based interventions in one's daily educational, teaching and rehabilitation practice.

Il lavoro di tesi approfondisce la conoscenza dell’autismo e della strategia del video modeling dalla ricerca scientifica, alle applicazioni didattiche. La parte teorica analizza l’evoluzione del concetto di disturbo dello spettro autistico (ASD), quale condizione complessa da capire e da vivere. Partendo da una prospettiva inclusiva e una visione biopsicosociale, si descrivono le modalità di apprendimento dei bambini con ASD, tenendo in considerazione i processi alla base dell’apprendimento per imitazione, su cui si basa la strategia del video modeling. La seconda parte presenta il contributo sperimentale Autismo e Video Modeling in età evolutiva condotto negli istituti scolastici e in una cooperativa sociale, con la finalità di sperimentare cosa può rendere la strategia del video modeling efficace per favorire l’apprendimento. Le sperimentazioni, implementate con la metodologia di ricerca sul soggetto singolo, descrivono le procedure per realizzare i video (tempi, sceneggiature, riprese, montaggi ecc.) anche su dispositivi mobili, e i risultati ottenuti. Inoltre è illustrata un’app liberamente fruibile, con la quale si può rendere il video modeling più funzionale e adattabile a ogni contesto, nella prospettiva di arricchire l’ambiente di apprendimento. In questo progetto la strategia del video modeling, quale pratica basata sulle evidenze, è stata individuata come elettiva per facilitare acquisizioni significative in bambini e adolescenti con autismo. Il movimento dalla ricerca scientifica alle applicazioni didattiche è una chiara sfida e il presente contributo Autismo e Video Modeling in età evolutiva ha cercato di dimostrare che è possibile applicare interventi basati sulle evidenze nella propria pratica quotidiana, educativa, didattica e riabilitativa.

AUTISMO E VIDEO MODELING: DALLA RICERCA SCIENTIFICA ALLA RICERCA APPLICATIVA

IPPOLITI, ELISA
2023

Abstract

The thesis work examines autism's state of the art and the video modeling strategy from scientific research to educational application. The theoretical part analyses the development of the concept of autism spectrum disorder (ASD) as a complex condition needing to be known and acknowledged. Children with ASD’s learning patterns are described, taking into account the processes underlying learning by imitation that is based into the video modeling strategy within an inclusive perspective and a biopsychosocial outlook. The second part presents the experimental contribution: “Autism and Video Modelling in the Developmental Age” carried in schools and in a social cooperative, aiming to test what can make the video modelling strategy effective in fostering learning. The experiments, implemented with the single-subject research methodology, describe the video- making procedures (timing, scripts, filming, editing, etc.) on mobile devices as well and the results obtained. It is also portrayed an app as freely usable allowing the creation of video modeling more functional and adaptable to different contexts, with the goal of enriching the learning environment. In this project, the video modeling strategy has been elected one of the most effective choices to facilitate meaningful acquisitions in children and adolescents with autism. The movement from scientific research to educational applications is a clear challenge and this contribution “Autism and Video Modelling in the Developmental Age” is demonstrating that it is feasible to apply evidence-based interventions in one's daily educational, teaching and rehabilitation practice.
29-mag-2023
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11576/2715851
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