Abstract: Ability to accelerate, decelerate, recover and sprint again, is a crucial ability for team sports, athletes are forced in repeating this actions several times during matches. The objective parameters that influence resistance to sprints are their duration and recovery. The aim of this study was to analyze performance of young under 18 football players on high intensity running thresholds with the use of GPS 20 Hz (K-Sport Universal, Montelabbate, Italy). We have analyzed three football matches of Marche Amateur under 18 Championship (Italy) during 2017 season, using 10 GPS, one for each players except the goalkeeper. In order to better define a more accurate PPM (players performance model), the players that have been substituted were removed from analysis, using only data from full match to build database. Total of detection is 26, with an average of 8.6 players for match divided by role. Our result according with literature shows that in total distance, the role that obtained higher value was external midfielder and forward traveled more distance in sprint.

Analysis of speed tresholds in youth amateur football player divided by roles using GPS technologies

Izzo, Riccardo
;
Ciro, Hosseini Varde’i
2018

Abstract

Abstract: Ability to accelerate, decelerate, recover and sprint again, is a crucial ability for team sports, athletes are forced in repeating this actions several times during matches. The objective parameters that influence resistance to sprints are their duration and recovery. The aim of this study was to analyze performance of young under 18 football players on high intensity running thresholds with the use of GPS 20 Hz (K-Sport Universal, Montelabbate, Italy). We have analyzed three football matches of Marche Amateur under 18 Championship (Italy) during 2017 season, using 10 GPS, one for each players except the goalkeeper. In order to better define a more accurate PPM (players performance model), the players that have been substituted were removed from analysis, using only data from full match to build database. Total of detection is 26, with an average of 8.6 players for match divided by role. Our result according with literature shows that in total distance, the role that obtained higher value was external midfielder and forward traveled more distance in sprint.
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11576/2663352
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus ND
  • ???jsp.display-item.citation.isi??? ND
social impact