This paper presents the very first results of a three-year research program concerning the digital reconstruction of an entire Etruscan town, based on a philological analysis of archaeological data. The archaeological site and the adjacent museum will be then provided with suitable systems of perception and discovery of the archaeological reality, fully reconstructed due to innovative Transmedial Technologies based on Virtual Reality and, since this work is still in progress, studied through future digital models based on historic BIM process.

Reconstructing the Lost Reality. Archaeological Analysis and Transmedial Technologies for a Perspective of Virtual Reality in the Etruscan City of Kainua

Garagnani, Simone;
2015

Abstract

This paper presents the very first results of a three-year research program concerning the digital reconstruction of an entire Etruscan town, based on a philological analysis of archaeological data. The archaeological site and the adjacent museum will be then provided with suitable systems of perception and discovery of the archaeological reality, fully reconstructed due to innovative Transmedial Technologies based on Virtual Reality and, since this work is still in progress, studied through future digital models based on historic BIM process.
2015
978-1-5090-0048-7
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11576/2726202
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