Introduction. Exergames are an innovative educational resource that addresses children's passive use of technology and sedentary lifestyles. Methods. This research analyzes their effectiveness as tools to support physical education in schools and children's overall development, highlighting the various benefits and critical issues identified in the literature Results. The results demonstrate developments in motor, cognitive, and social skills, with evidence also supporting inclusiveness. Despite some limitations, the review highlights the opportunities exergames offer to promote physical activity, active learning, and integration into lesson planning.

Videogames at the service of the education of the person-child and movement

Valentini, Manuela
;
2026

Abstract

Introduction. Exergames are an innovative educational resource that addresses children's passive use of technology and sedentary lifestyles. Methods. This research analyzes their effectiveness as tools to support physical education in schools and children's overall development, highlighting the various benefits and critical issues identified in the literature Results. The results demonstrate developments in motor, cognitive, and social skills, with evidence also supporting inclusiveness. Despite some limitations, the review highlights the opportunities exergames offer to promote physical activity, active learning, and integration into lesson planning.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11576/2783252
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