FERRETTI, STEFANO
 Distribuzione geografica
Continente #
NA - Nord America 11.779
AS - Asia 5.183
EU - Europa 3.888
SA - Sud America 1.896
Continente sconosciuto - Info sul continente non disponibili 309
AF - Africa 159
OC - Oceania 44
Totale 23.258
Nazione #
US - Stati Uniti d'America 11.504
SG - Singapore 1.911
BR - Brasile 1.525
CN - Cina 1.212
VN - Vietnam 901
UA - Ucraina 694
IT - Italia 569
RU - Federazione Russa 480
TR - Turchia 375
SE - Svezia 350
FR - Francia 303
DE - Germania 299
IE - Irlanda 280
GB - Regno Unito 260
FI - Finlandia 238
AR - Argentina 134
CA - Canada 131
HK - Hong Kong 131
IN - India 113
NL - Olanda 105
ID - Indonesia 102
MX - Messico 96
BD - Bangladesh 93
EC - Ecuador 84
ES - Italia 67
JP - Giappone 67
ZA - Sudafrica 56
PL - Polonia 47
IQ - Iraq 44
CO - Colombia 42
PY - Paraguay 39
AU - Australia 34
KR - Corea 34
BE - Belgio 31
AT - Austria 28
PK - Pakistan 24
PE - Perù 22
IR - Iran 20
CL - Cile 19
SI - Slovenia 18
EG - Egitto 17
MA - Marocco 16
TW - Taiwan 15
RO - Romania 14
AE - Emirati Arabi Uniti 13
SA - Arabia Saudita 13
VE - Venezuela 13
DZ - Algeria 12
PT - Portogallo 12
UZ - Uzbekistan 12
MO - Macao, regione amministrativa speciale della Cina 11
PH - Filippine 10
UY - Uruguay 10
KE - Kenya 9
LT - Lituania 9
NZ - Nuova Zelanda 9
LU - Lussemburgo 8
LV - Lettonia 8
NP - Nepal 8
AZ - Azerbaigian 7
BO - Bolivia 7
CH - Svizzera 7
DO - Repubblica Dominicana 7
GR - Grecia 7
IL - Israele 7
JM - Giamaica 7
TG - Togo 7
TN - Tunisia 7
CZ - Repubblica Ceca 6
DK - Danimarca 6
GT - Guatemala 6
HN - Honduras 6
JO - Giordania 6
NG - Nigeria 6
AL - Albania 5
BJ - Benin 5
CR - Costa Rica 5
EE - Estonia 5
ET - Etiopia 5
KZ - Kazakistan 5
MY - Malesia 5
SK - Slovacchia (Repubblica Slovacca) 5
BH - Bahrain 4
BY - Bielorussia 4
KH - Cambogia 4
PA - Panama 4
SN - Senegal 4
AM - Armenia 3
BG - Bulgaria 3
BN - Brunei Darussalam 3
CM - Camerun 3
IM - Isola di Man 3
KW - Kuwait 3
LB - Libano 3
PS - Palestinian Territory 3
RS - Serbia 3
SC - Seychelles 3
SV - El Salvador 3
TT - Trinidad e Tobago 3
BA - Bosnia-Erzegovina 2
Totale 22.898
Città #
Fairfield 1.397
Ashburn 1.285
Singapore 895
San Jose 838
Woodbridge 729
Houston 617
Seattle 588
Wilmington 556
Dallas 497
Cambridge 494
New York 359
Boardman 355
Jacksonville 333
Ho Chi Minh City 330
Council Bluffs 310
Beijing 288
Dublin 275
Chandler 251
Ann Arbor 232
Lauterbourg 217
Helsinki 204
Istanbul 185
Los Angeles 185
Princeton 182
Hanoi 173
Santa Clara 138
São Paulo 135
Moscow 133
Buffalo 112
Hong Kong 109
San Diego 94
London 75
Tokyo 53
Bologna 52
Urbino 50
Chicago 46
Haiphong 45
Toronto 45
San Francisco 41
Da Nang 40
Curitiba 37
Frankfurt am Main 37
Naaldwijk 37
Mexico City 36
Rio de Janeiro 36
Chennai 35
Shanghai 35
Warsaw 35
Denver 33
Johannesburg 33
Atlanta 32
Milan 30
Brussels 29
Orem 29
Brooklyn 28
Nuremberg 28
Quito 28
Rome 28
Amsterdam 27
Thái Bình 27
Brasília 26
Bremen 26
Montreal 26
West Jordan 26
Porto Alegre 25
Guayaquil 24
Mülheim 24
Paris 24
Guangzhou 23
Poplar 23
Stockholm 23
Tianjin 23
Des Moines 22
Ha Long 21
Salvador 21
Belo Horizonte 20
Lappeenranta 20
The Dalles 20
Cesena 19
Munich 19
Seoul 19
Baghdad 18
Biên Hòa 18
Düsseldorf 18
Norwalk 18
Phoenix 18
Vienna 18
Ottawa 17
Pelotas 17
Manaus 16
Manchester 16
Shenzhen 16
Jakarta 15
Turin 15
Ankara 14
Boston 14
Dhaka 14
New Delhi 14
Bogotá 13
Campinas 13
Totale 14.359
Nome #
Exploiting Reinforcement Learning to Profile Users and Personalize Web Pages 470
On the Efficiency of Decentralized File Storage for Personal Information Management Systems 271
Cooperative Multimedia Management for Participative Learning: A Case Study 232
Publish-subscribe systems via gossip: a study based on complex networks 215
On the Decentralization of Health Systems for Data Availability: a DLT-based Architecture 200
A Framework Based on Distributed Ledger Technologies for Data Management and Services in Intelligent Transportation Systems 200
QoS-aware Clouds 197
EtherNet Galaxy 197
1st International Congress on Blockchain and Applications, BLOCKCHAIN 2019 196
The Quest for Scalability and Accuracy: Multi-Level Simulation of the Internet of Things 195
MOVO: a Distributed Ledger Technology-based software package for the Intelligent Transportation System 179
A Blockchain-based Flight Data Recorder for Cloud Accountability 178
A Multimedia Broker to Support Accessible and Mobile Learning through Learning Objects Adaptation 173
On the need of trustworthy sensing and crowdsourcing for urban accessibility in smart city 171
Cloud Chain 166
Shaping opportunistic networks 166
A Trustworthiness Model for Crowdsourced and Crowdsensed Data 164
Synchronization in Multiplayer Online Games 163
Internet-based Adaptive Distributed Simulation of Mobile Ad-hoc Networks 161
First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle 157
On the topology maintenance of dynamic P2P overlays through self-healing local interactions 157
Decentralized Health Data Management: An IPFS-based Approach and Performance Evaluation 155
Gossiping for Resource Discovering: an Analysis based on Complex Network Theory 154
Client/Server Gaming Architectures 154
Highly intensive data dissemination in complex networks 152
MusiComplex: music as complex networks 152
Smart Access Points on the Road for Online Gaming in Vehicular Networks 151
Fast Session Resumption in DTLS for Mobile Communications 150
Molecular Fingerprints-Based Machine Learning for Metabolic Profiling 149
Trusted Data Mule Smart Contracts 148
music-complex-clusterer 147
Modelling of the Internet Computer Protocol Architecture 142
Mobile Games Through the Nets: a Cross-Layer Architecture for Seamless Playing 141
A survey on handover management in mobility architectures 140
A RIO-like Technique for Interactivity Loss Avoidance in Fast-Paced Multiplayer Online Games 140
Machine Learning-Enabled Prediction of Metabolite Response in Genetic Disorders 139
Simulation of the Internet of Things 139
On the modeling of musical solos as complex networks 139
Special Issue on Cryptocurrencies and Blockchains for Distributed Systems 138
Ensuring personal data anonymity in data marketplaces through sensing-as-a-service and distributed ledger technologies 138
Distributed Computing in the 21st Century: Some Aspects of Cloud Computing 135
DHS: the Distributed Hybrid Simulator 134
DiLeNA 133
Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures 133
HYPFS - Hypercube DHT on IPFS 132
A Statistical Approach to Cheating Countermeasure in P2P MOGs 130
Smart Shire Simulator (S^3) 129
Fault-Tolerant Adaptive Parallel and Distributed Simulation 128
Dynamic Scalability for Next Generation Gaming Infrastructures 124
Hypercube DAO Smart Contracts 123
LUNES-Blockchain 121
Communities on the Road: Fast Triggering of Interactive Multimedia Services 120
Profiling Learners with Special Needs for Custom E-Learning Experiences, a Closed Case? 120
Walking with the Oracle: Efficient Use of Mobile Networks through Location-Awareness 120
Distributed hybrid simulation of the Internet of things and smart territories 120
Large Unstructured NEtwork Simulator for Highly Intensive Data Dissemination in Complex Networks (LUNES-HIDDCN) 120
AC/DC: an Algorithm for Cheating Detection by Cheating 119
On personalizing Web content through reinforcement learning 119
A Strategy for Best Access Point Selection 119
Predicting metabolic responses in genetic disorders via structural representation in machine learning 116
On helping broadcasters to promote TV-shows through hashtags 116
A Web 2.0, Location-based Architecture For A Seamless Discovery Of Points of Interests 115
A Synchronization Protocol For Supporting Peer-to-Peer Multiplayer Online Games in Overlay Networks 114
Game Event Synchronization 114
Smart shires: The revenge of countrysides 113
Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games 113
Security analysis of distributed ledgers and blockchains through agent-based simulation 113
Complex queries over decentralised systems for geodata retrieval 113
Blockchain-based Data Management for Smart Transportation 113
WWW Recycling for a Better World 112
Multi-level simulation of Internet of Things on smart territories 112
Fast Delivery of Game Events with an Optimistic Synchronization Mechanism in Massive Multiplayer Online Games 111
Self-healing protocols for connectivity maintenance in unstructured overlays 110
Multi-stage Congestion Games for Wireless Real-time Streaming 109
Multilevel Modeling as a Methodology for the Simulation of Human Mobility 108
A Design for Networked Multiplayer Games: an Architectural Proposal 108
Dynamic Resource Provisioning for Cloud-Based Gaming Infrastructures 108
The use of Decentralized and Semantic Web Technologies for Personal Data Protection and Interoperability 108
LUNES: Agent-based Simulation of P2P Systems 108
Web Content Search and Adaptation for IDTV: One Step Forward in the Mediamorphosis Process toward Personal-TV 107
Are distributed ledger technologies ready for intelligent transportation systems? 107
Decentralized Health Data Distribution: a DLT-based Architecture for Data Protection 106
Editorial: 1st International Congress on Blockchain and Applications, BLOCKCHAIN 2019 106
Modeling the Always Best Packet Switching Mechanism 106
A Distributed Ledger Based Infrastructure for Smart Transportation System and Social Good 106
Custom E-learning Experiences: Working with Profiles for Multiple Content Sources Access and Adaptation 105
Simulation of Hybrid Edge Computing Architectures 105
A review of multilevel modeling and simulation for human mobility and behavior 103
Implications of dissemination strategies on the security of distributed ledgers 103
Cryptocurrencies activity as a complex network: Analysis of transactions graphs 103
On the Ethereum blockchain structure: A complex networks theory perspective 102
The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions 102
M-Hippocrates: Enabling Reliable and Interactive Mobile Health Services 102
On The Modeling Of P2P Systems as Temporal Networks: a Case Study With Data Streaming 101
Towards Decentralized Complex Queries over Distributed Ledgers: a Data Marketplace Use-case 101
Buscar el Levante por el Poniente: In Search of Fairness Through Interactivity in Massively Multiplayer Online Games 100
Fast Multi-hop Broadcast over Vehicular Networks: A Real Testbed Evaluation 100
A General Framework to Analyze the Fault-Tolerance of Unstructured P2P Systems 98
A Novel Obsolescence-based Approach to Event Delivery Synchronization in Multiplayer Games 98
Online Gaming Scalability 98
Totale 13.748
Categoria #
all - tutte 122.999
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 122.999


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20221.653 0 252 100 138 128 24 107 147 110 116 61 470
2022/20231.874 395 120 34 81 185 382 52 127 236 68 123 71
2023/2024970 35 51 48 62 72 337 47 82 20 78 19 119
2024/20253.152 412 171 624 91 33 192 265 112 326 461 310 155
2025/20269.198 419 908 1.492 2.540 670 407 1.072 262 473 436 362 157
2026/2027491 392 99 0 0 0 0 0 0 0 0 0 0
Totale 23.258